Make First, Explain Later – Or Not At All

Left to Right: Sheik Abou Ben, Angus, Kiku, Henrik, Mumtaz and Greta

 

I have a skittish relationship with naming my creator-self.  Saying I’m an Artist, Artisan, Craftsperson, Ceramicist, or even just the tony nom-du-jour of Maker, bothers me sufficiently that shortly after I adopt one I find it uncomfortably limiting, if not damaging.  While each may work as a signifier in the moment, they speedily run smack into the twin problems of demarcations and assumptions which divert, subvert, and pervert.  The root problem I have with labels is sort of a chicken/egg connotative conundrum. Does the Maker’s making (as a pure process) inform the Made’s meaning?  Or…does the Made Thing (a physical product) make the Maker something (as a byproduct of the product?) Humor me while I iron this out.

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Please Fluff Up the Worms

note for displaying work
Giving all the display tips I can

 

Many exhibits I participate in involve largish groups of artists and a wide range of media.  My heart is with the curators, gallerists, display mavens and workerbees who handle and metaphorically rub the aesthetic tummies of often quite disparate pieces in order to create a cohesive, even inspired, presentation of them all.  There are challenges galore to that effort every single time and I aim to ease their task in any small way I can with pictorial love notes.

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The Iceberg Concept of Pricing Your Art

 

An utterly silly photo about a very apropos analogy 

 

 I wanted an iceberg image to illustrate this journal entry about art pricing, but I didn’t want to use stock graphics or to draw one.  Everytime I considered something else, I balked.  It had to be an iceberg.  So, being fresh out of tickets for a North Atlantic cruise, I improvised.  Turns out the head-of-iceberg-lettuce-as-stand-in-for-iceberg-metaphor works even better, as we shall see.

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In Which It All Gets Done Handily, A Photo Essay

 

New booth banners

By the time you read this I will be one or less days away from my only major in-person show this year: the annual ACGA Palo Alto Clay and Glass Festival. There’s an unholy amount of prepping to do to ensure I represent myself well in a constrained 10′ x 10′  setting.  Add to that the fact that I haven’t been able to do this show since 2015 and have both cream-of-the-crop older and brash hot-out-of-the-kiln work to share.  Still, after five times, I know my drill and the Festival itself is fantastically organized, so it will all happen as it should.

After the art was finished and curated, I got curious to photo-document the maelstrom created by the show preparations. It matters that it’s done at a measured and sane pace because it’s absolutely the optimum way I support my exhibitorship in advance. The photographing, the pricing, the list-checking, the rounding-up of all the booth and display parts, the packing, the snacks and the changes of shoes all count. So, with only a few days to go as I write, here’s an annotated behind the scenes photo essay for you. Let’s start with the uncurling of the brand new but long-stored booth banners relaxing in the sun on the hot tub cover, looking like the Star Wars opening crawl — if it were done in classic Cooper Black  (a typeface “for far-sighted printers with near-sighted customers.”) 

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The After Effects

 

Messy Studio
Studio “Before” March, 2018

 

It’s been a jam-packed past year but the greatest push of it culminated throughout the past month. I find myself now in the rain shadow of a solo show, which dovetailed with a massive studio purge and re-org, and followed by a chaser of insights into my creative process.  A Holy Trinity of tensions and releases, really. Then there are the After Effects from all of it. I can name three.

After Effects of the  Solo Exhibit — I created the works for my solo show over nine months’ time. The parts, pieces and possibilities took over my creative space and nearly all my thoughts. It was great fun, actually, to be so willingly swept away. At showtime, however, all those projects left together and the tidal surge of purposeful focus and activity ebbed away, leaving me beached and a bit bereft. Fortunately I have come to expect this and was already looking beyond it by planning the Next Things. That sort of segue really really helps. What caught me by surprise was that my tiny studio was clearly wrecked, as you can see above. (The rest of the space was woefully worse and I could only walk in about 18 inches.) As I half-heartedly began to tidy my way in, it felt daunting: the normal touches of post-exhibit funk combined with literal blockage, not enough space to sort it out and no sane or happy way to begin even one of the projects I had on the clipboard. One cannot organize clutter, but one can purge. So I purged.

After Effects of the Purge — The purge became a total remodel: new huge storage shelves, new task lighting, new configuration of workspaces. It is still in the fine-tuning stage as I write, but enough radical rearrangement has occurred that I can no longer find things automatically, even if nothing is in my way. It’s created an odd Not-My-Life sensation. I bump into the edges of the new configuration, walk to the “old” spot to set something down, and feel like a visitor in my own place. As a kid I used to get all happy deep-cleaning my room (I know, that’s weird…) but then I would sit in it feeling strangely empty, utterly afraid to mess it up again. It’s sort of like that now in the studio and I relate it to the very real fear of a blank canvas. I gingerly started and stopped several new projects, making sure to stow them neatly on my designated Works-in-Progress shelves. But that feeling of needing things to stay unsullied is death to creativity, at least mine, so I spent some time wondering why and how I needed to be creative at this new juncture and had some freeing insights.

After Effects of the Insights I’ll spare you the wonderings and just cut to the epiphany and what it might mean. All this time (decades) I have thought that the art objects that I made, and especially what of them I shared with the world, were the point of my carefully coddled creative process, the crux of the biscuit, as it were. That a favorable reception of the beautiful things themselves – by me or anyone – was the goal.  It’s not.

I realized that the physical objects I make are merely the by-products – sometimes even detritus – of the process itself. Their existence, aesthetics, esteem, and economics are diversions. The classes, art biz books and websites, coaches and gurus, mentors and clay buddies, ceramic sales, festivals, exhibits, competitions and online events are busywork. My carefully defined core values, product families, price points, merchandising methods, and selling style are gimcrackery. The countless artist statements, social media posts and magnificent manifestos? Fluff. I’ve suffered failures, imagined slights, had inappropriate envy, false hope and creative exhaustion, thinking it was all necessary to the cause. Guess what? It’s not.

When these realizations sunk in so deeply that I felt the truth of them in my bones, in my interstitium, in my vagus nerve, I laughed out loud. For me, in this lifetime, Process is the Product! Any residuals are delicious gravy. The core reason I create is to give myself something I want to look at, marvel over, and fall in love with. Nothing more is really needed.

–Liz Crain, who of course reserves the right to carry on with the whole biscuit, apostrophes and all.

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With A Lotta Help From My Friends

Games People Play Ceramic Exhibit

 

This is my Oscar Acceptance Speech. Or maybe it’s my Jimmy Fallon-style Thank You Notes, and I promise to keep it short and heartfelt. But guys, just look at that shot of a portion of my Games People Play Solo Show! To make such a sustained effort in the studio and to see it showcased so nicely gives me a thrill over and over. It’ll be great to move on to whatever’s next, but first, a moment please, to acknowledge the crap ton (a technical term) of help from my friends that I had in bringing it to this point. It would have been insanely harder, if not impossible, without them. In no particular order, other than what my perforated remembrance affords, they are:

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Games People Play: Glyph Con and Packrat

 

 

Two Ceramic Games
Rear: “Glyph Con,” Ceramic and Metal, 2018 and Front: “Packrat,” Ceramic and Glass, 2018

 

I finished in time! Here are the final two of the seven ceramic games I will have in my March, 2018 solo show at Roscoe Ceramic Gallery in Oakland, CA. One is a 3D version of Concentration, the other is a fun ceramic faux log form for Mancala. Let’s check them out.

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